It is likely that the same mechanic of only transferring (0.005 * level) of overkill damage from the preceding cell will apply. Reaching 15 damage bonus from achievements unlocks Golden Upgrades. The current total summed up gain from all achievements can be observed in the achievement screen, as well as on the trimps damage breakdown. Each achievement earned gives a set amount of additive damage. Scruffy will always be available in U2, and he can be accessed by hovering or clicking on the purple box in the upper-right corner of the Trimps box, to the left of the message. Said to be Fluffy's friend, Scruffy is met upon reaching the Radon Universe for the first time, and serves as the player's pet and aide for Universe 2. Pheromones on the other hand only become. Overkilled cells are shown in a light green color.Īfter Fluffy is unlocked in Spire II, and he gains enough experience, Overkill can be extended to affect more than one cell. The in-game list of all Achievements can be accessed through a button in the bottom bar. Scruffy is the second special Trimp encountered by the player. At twenty minutes before six the lead-colored dusk of January crowded into the Gregory typewriting office so thick that the two figures before the two typewriters faded into the veil of gloom like a Corot landscape faints into its own mist. Check the Combat page for more information on fight speeds.Ī successful overkill makes the game beat two cells in a single frame, meaning that anything that would've normally happened ( upgrade drops, loot drops) from beating both cells one after another without Overkill will have happened when the cells are beaten simultaneously. If this kills the next imp, it will be immediately slain, meaning the player will progress two cells at once, meaning that it is now possible to progress faster than 500 ms per cell. When an imp is killed, (0.005 * level) of overkill damage on that imp will be applied to the next one. If this damage kills the next enemy, you will lose no time moving through that cell." Effect "You have overcome the otherworldly objective of obtaining Overkill, outstanding! Each level of this perk will allow 0.5% of your overkill damage to harm the next enemy. Supports scrying over multiple runs, previously unlocked masteries, custom scrying start zone and poison-only scrying.įor fuel and Amalgamator based calculations.įor seeing upcoming daily challenges over the next year.0.5% additive increase to the overkill damage dealt to the next imp from the overkill damage from previous imp Trimps U2 perks and heirlooms calculator original idea by Andrew. Calculates how many zones a player must scry for in order to unlock their desired masteries. Takes Heirloom Shield VM drop chance and Golden Upgrades into account.Ī tool to help players plan their deep runs to unlock new masteries. Has the ability to import your save, and can also determine the average zone required to reach the next VM at your current point in the run. spreadsheet for perks in U2, a web interface for helping with perk selection in U2. Looting may seem low - maybe it's a mistake on my part, but I really think there's more to be gained from actual Attack/Health/Resource Perks. Simulates Void Map drop chance over thousands of runs. (nsheetz perks calculator is dead, long live Perky). Exact levels of Criticality/Prismal actually depend on Heirloom stats, which will make it a huge pain to optimise. I seem to remember I used a massive breed timer. Try to get a shield that also has breed speed, and buy quick trimps for bones. All green fields are required user inputs, including the weights, and you should consider adjusting them as needed for your use case. did it at nom c 2 with 0:1:0:0 perky setup and fluffy e4 (so only 6250 from fluffy), at 15h with farming bw320. Can read exported saves, making it easy to use and accurate.ĭetermines the optimal zone for you to farm by simulating hours of farming in each zone.Ĭalculator for Magmatic and Plagued Heirlooms, and DG upgrades. Load from U2 save at end of run Preset weights are suggestions only.
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